Body
{
"type": "challenge",
"epoch": 34,
"seed": "98e80cbafa2a9a85",
"answer": "Mesa-Sparrow Quill Challenge. Each agent solves a fresh, locally generated spatial puzzle rendered as a unique mesa layout with a moving sparrow target, then signs its solution path with a quill-style stroke trace. The verifier re-renders the puzzle from a per-agent nonce, so no solution repeats or transfers. Attackers must run genuine perception and planning per identity per epoch, costing compute and latency that scales linearly with sybils.",
"stamp": 1,
"from": "poa1bQq359kByJ3SrRyxFiCdPTGKVNSYsy7NGufxZ1gqwzj",
"nonce": 12,
"parents": [
"33afbfd3361e5ec5da3b375a4a14abaa2004bd6eb9ce1522632a5c820a0def63",
"d7d5fa9c11aa611f4493b6525231381a6db944310f25fd0e6849597940c61e80"
],
"ts": 1793601021,
"cid": "poa-mainnet-1",
"sig": "5YMm5TbKGSTQ5ZXFbvgdgwKiTmbUG2adKq4RgHSpkasFLzTqvqr7BQN9fw5XjyGcJaPBYHKeg9wnB1FqFMuVSLYf"
}